[EVA] [OT] NERV iPods
tommyrude at hotmail.com
Thu Dec 30 19:09:36 EST 2004
>It will only be a matter of time until game developers and hardware
>driver developers realize the true value of the industry standard, and
>develop their software for it alongside Windows. Contrary to common
>belief, the over-saturation of Windows does not make it an industry
>standard in the least. Standards are specified by people like the RFC
>Editor (formerly Jon Postel, and now a collection of people called the
>ISOC; see rfc-editor.org), the ISO, the IEEE, and other standards
>organizations. Members of standards groups are employees and research teams
>spread across many different companies (see http://www.ietf.org/iesg.html
>for an example), thus the term "industry standard".
Doubt it. For what Apple charge for their Dev kit, mos' developers would
rather stick to Windows.
Ironically, is' the lack of third party support that makes Macs so easy to
use for industry video. Since there's only one real answer for Apple video,
there's no competiton. However as far as games an' office tools go, the
Apple's software strategy serves to drive away most developers from a field
that requires third party support to create anything worthwhile.
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