[EVA] Sadamoto (again) [Was: By the way...]
Carl Gustav Horn
once at ix.netcom.com
Sat Jun 9 19:16:57 EDT 2007
It is sometimes difficult to discern the creative roles played in
traditional Gainax projects. For example, even though Toshio Okada is
officially credited as the writer of Gunbuster, Okada himself
described to Animerica a process where the script was passed around
through several people, including Yamaga---whereas at the recent
Bandai Visual panel at FanimeCon, Mr. Maeda of BV asserted with
Yamaga present that Yamaga had written the entire script based on
Okada's ideas. Of course, these points of view are not necessarily
contradictory, but may depend more on viewpoint.
My own outine of Evangelion's development (at least, the original TV
show), is this--
1.) The plot concept, character and mecha designs, and many details
and themes of Evangelion had been talked out now and then among
various members of Gainax for a few years (at least since 1993, and
perhaps as early as 1991, as Okada asserted he remembered it). The
idea of the series itself was not necessarily Anno's invention or
sole creation.
2.) However, Anno is the reason the series actually went beyond
talking and concepts, when he suddenly (in late 1994?) felt able/
motivated to direct again. What made him say "I mustn't run away" is
still uncertain. It's even possible that the decision arose out of
the process of talking out the series with his friends (a consistent
theme from those who knew him is that they didn't realize he felt so
badly as he did). The fact Gainax was able to get financial support
and a network sponsor for the series isn't to be dismissed as a
factor. It was a long way from Nadia's 1990 run on the mighty NHK,
based on a Miyazaki concept, to the unproven Evangelion on TV Tokyo,
at the time the smallest of Japan's four national networks--not to
mention the changes in Japan's economic atmosphere in those five years.
3.) Anno, although the engine behind Evangelion, gave the impression
that the actual route and destination it was going to take was
something that would arise through the collective creative thinking
of his partners--extending the "talking out" that went on in the
years before the show into the show itself.
4.) Near the end of the series, however, at least some people at
Gainax gave the impression that Anno had taken command and was
leading the show to a strange and unpredictable place, and doing an
approach to the ending that some within the staff disliked.
Obviously, there is a lot of vagueness in this outline, but I have
enough confidence in it that I bothered to type it out ^_^ I wanted
to say "gave the impression" in points 3.) and 4.) because we can't
be sure of the difference between what people said, and the
complexities of what was actually going on.
--C.
On Jun 9, 2007, at 2:44 PM, Rachel K. Clark wrote:
> Tommy B Rude wrote:
>
>> the direction gainax seems to be going would suggest that he won't
>> even be doing character designs for the new works.
>
> You mean Webuild? He was designated character designer on that a
> while back.
>
>
> Doug Dennis wrote:
>
>> And [Sadamoto] was the #2 man on the project.
>
> What happened to Tsurumaki and Masayuki?
>
>
> -Reichu
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