[EVA] Evangelion RPG (slight OT)
Zhou Tai An
kain at pacific.net.sg
Tue Sep 29 17:06:11 EDT 1998
>Why not, though?
>
>I was thinking more in terms of the attacks and the ways you could
>counter them. The amount each hit takes off is pretty much random in
>FFT, and the assortment of attacks is, well, enormous. And you can
>counter the attacks and get certain different equipment. With the number
>of combinations of attacks and effects by equipment, you could very well
>simulate any battle. Just make the EVAs and angels SD. There'd also be
>only a few battle maps, so the problem with memory is taken care of.
Hmmm. Not a bad premise - now all we have to do is convince Quest that this
is a viable project, given the copyrights. ^_^
>Certainly there's gonna be a different view of combat. If you're going
>to make a TV series into a game, you're bound to lose something. For
>one, the speed of action and the realism of the drawing. You have to
>consider what you gain, though. FFT is as close as you're gonna get RPG
>type battle to real life (I'm not talking about Command and Conquer). It
>also takes care of the drama easily.
I do have a few more suggestions, but this is kinda light-hearted post...
Good thinking. Now, we need some programmers. ^_^
Zhou Tai An (kain at pacific.net.sg)
"There is no one simple truth." - Rune Walsh
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